Tuesday, April 13, 2010

Tuesday, April 6, 2010

Wednesday, March 31, 2010

Ch. 12 Notes

Chapter Twelve
Education and the Net


The internet and distance education can level the field for students because distance, personal appearance, physical disabilities, and special needs are not or are less important. This type of technology either eradicates the shortcomings or extends the users capabilities. Learning can take place anywhere, anytime, with anyone.

Evaluation of Internet Information
CRAPP Test: (Currency, Reliability, Authority, Purpose, Point of View)
Integrating net based tools into curriculum:

1. Email:
  • Can communicate with teachers, add attachments.
  • “Key-pals” (epals.com)
  • Writing tool
2. WWW:
  • Research/Info retrieval
  • Communication tool w/ experts
  • Blogs/Wikis. Social collaborative tools
  • Games/Entertainment
  • Augment Learning - Learn Alberta Username: LPS22 Password: 8441
3. Web 2.0 Tools:
  • Facebook
  • Twitter
  • My Space
  • Google Docs
  • Smart phones
  • Texting
  • Wordle
  • Mixbook
  • Glogster
  • Animoto
  • Bubbl
  • MindMeister
  • Mixbook
  • Flickr
  • SlideShare
  • StickyBits
  • VoiceThread
  • Webs.com
  • WikiSpaces
  • Zoho

Cyber Safety

How STRONG is your #&*! Password?!

How I'd Hack Your Weak Password offers tips on how to make your password stronger. If you are using any of these top 10 commonly used passwords, stop now!
  1. Your partner, child, or pet's name, possibly followed by a 0 or 1 (because they're always making you use a number, aren't they?)
  2. The last 4 digits of your social security number.
  3. 123 or 1234 or 123456.
  4. "password"
  5. Your city, or college, football team name.
  6. Date of birth – yours, your partner's or your child's.
  7. "god"
  8. "letmein"
  9. "money"
  10. "love"
see the 500 Worst Passwords

Location Location Location

Please Rob Me raises awareness on the perils of location-awareness apps like Twitter, Google Buzz, and Facebook. They say that...
The danger is publicly telling people where you are. This is because it leaves one place you're definitely not... home.
Cyber Safety in the Classroom

These websites have a lot of good info for K-12 teachers, including games, research, and lesson plans on media violence, privacy, copyright, security, and more:

Media Awareness Network, a Canadian non-profit organization
Stay Safe Online from the National Cyber Security Alliance

Wednesday, March 24, 2010

Chapter 11 Part 2 - Podcast

Chapter 11 Part 2 - Smartboard Notes

Chapter 11 Part 2

Fact of Folly?

Fact or Folly is part of the Media Awareness Network. It offers K-12 teachers some great resources, games, and lesson plans on:
  • evaluating online information
  • copyright
  • internet safety
  • privacy
Check out the Media Awareness Network website!

Also, find more on evaluating info on the Library Education Guide.

The Whole Internet Truth

(cartoon from bLaugh)

Ch. 11 Notes

Chapter Eleven - Learning with Internet Tools

The Internet
• A collection of computers and computer networks on a global level
• ARPAnet: exchange of ideas and information
• The internet is as important to human history as the Gutenberg Bible (printing press).
• The internet was originally intended to help with the free exchange of ideas and info in a military and scientific context.

Internet Pros:
o Access any information anywhere, anytime
o Access to entertainment
o Links people/communicate
o Primary source material
o Convenient/Speed
o Makes things easier when it works.
o Increases Efficiency
o Awareness – global
o Greener
o Can buy anything

Internet Cons:
o Have to be really specific in searches
o Very little privacy and secrecy
o Distracting/addicting
o Too much information can be overwhelming
o Information accuracy (CRAP test)
o Crime
o Viruses Spam, etc.
o Deception
o Lazy/Impersonal
• The internet is not the WWW. Internet is the roadway, WWW is the car.
• Web browser (Internet Explorer, Safari, Opera, etc): allows you to get onto the highway. Software that decode *html/htm. (Hypertext Mark-up Language)
• Web Pages have a unique address eg. www.facebook.com
• URL: Uniform Resource Locator (an address).
• http: (comes before the URL) hypertext transfer protocol.
• Index page is the homepage (.htm)

CRAP Test

crap test

Friday, March 19, 2010

Chapter 10 - Podcast

Chapter 10 Notes

March 19/2010
Chapter 10 Notes
Multi-media Tools
Ex
. Ipod, video camera, overhead projector (power point), television, printer, smart board
-Involves text, sound, graphics, animation, and video.
Multi-media involve students directly in learning and problem solving.
- Is constructivism
- Uses all multiple intelligences
- Appeals to the learning modalities (visual, auditory, kinestetic)
- Increases learning & retention of concepts
HYPERTEXT- is a non-linear way of representing text (events).
HYPERMEDIA
- Multi-media’s grand poppy.
- Ex. Apple, Hyperstudio, Hypercard
Refer pg. 309- Advantages of Multi-media
Computer is a tool
- Extends human capability >Multi-media

Thursday, March 18, 2010

Forcier's Book - eTextbook

Check This out!!

Richard C. Forcier; Don E. Descy, The Computer as an Educational Tool: Productivity and Problem Solving, Fifth Edition, http://www.coursesmart.com/givecoursesmartatry?xmlid=9780132081238&__instructor=2013479

Thursday, March 11, 2010

Chapter 7 - SmartBoard Notes

The first half are missing:( Sorry it was a technical glitch.

Chapter 7

Chapter 7 - Podcast

Wednesday, March 10, 2010

Chapter 7 Notes

Chapter 7 - Word Processing

Word Processer is a tool (Extends human capabilities).
The computer is the medium.

Tools are split into genera – Word is a Productivity tool.

- Learn better
- Learn More
- Helps teachers with repetitive tasks
- People are more willing to edit, rewrite and redo

Features
- Columns
- Footer and headers
- Formatted
- Spelling and Grammar checker and Thesaurus
- Wraps lines
- Adds pages
- Helps create outlines
- Allows us to preview before printing
- Allows us to save in different formats

Functions
Editing function using key board

START LEARNING
CTRL –Z UNDO CTRL – Y REDO CTRL – X CUTS CTRL – C COPIES CTRL – V PASTE CTRL B – BOLD CTRL A –SELECT ALL CTRL S – SAVE CTRL D – FONT AND DUPLICATES ON AN IMAGE CTRL K – INSERTS HYPERLINK CTRL – U – UNDERLINES CTRL – I – ITALICS CTRL- O – OPENS CTRL P – PRINTS ALT - PRINT SCREEN – CAPTURES WHOLE SCREEN

Lettering
Different fonts for different effects
Size, Style, Type, Color,

Lettering Guidelines
- Use universal fonts
- Limit choices and amount of fonts
- 18 – 24 font size MINIMUM -> 36 ideal.
- Use appropriate spacing

A. The quick brown fox jumps over the lazy dog.
B. 1
C. 2
D. 3

Tuesday, March 9, 2010

Is better learning a click away?

An article on clickers in the classroom!!

Very interesting!

Is better learning a click away?

Monday, March 8, 2010

Chapter 4 Part 2 - Smartboard Notes

Chapter 4 Part 2

Chapter 4 Part 2 - Podcast

Chapter 4 Part 2 - Notes

Chapter 4 (Part 2)

Computer access and equity
Pen vs. computer/word processor

  • Who has the advantage?
  • Computer: Spell-check, neater, reference library, faster
  • Whose work would be better?
  • Pen: plagiarism, more creative, diagnosing learning disabilities
  • Computer: faster, more likely to complete work
  • Depends on skills that are to be taught

Who would be more willing to make changes?

  • Computer: easy to change
  • Gender equity
  • Bias – boys are better than girls – is rooted in 17th century thinking
  • Boys and girls have superior abilities at different stages of maturity and development
  • Most of these biases are based on data collected when girls were restricted on the amount they were allowed to do

Intellectual Property

  • “something conceived in the mind of an individual and made available to others”
  • Copyright – protects financial interests

A.U.P. – Acceptable Use Policy (Network Agreements)

ICT Curriculum

  • Communicating
  • Foundations
  • Productivity

Chapter 4 Part 1 - Notes

Chapter 4 March 5, 2010

Legal and Ethical Issues
Social Context for computers in the class:
· All types of people use computers!
· IPP Individual Program Plan
Are educ. Plans set out how a child with special needs will have their instruction and or curriculum modified.


Students with disabilities
· Computer(Technology) can help meet the needs of these students
· Technologies that help these kids are called adapted or assisted technologies
· All of these are hardware or software


Talented + Gifted
· Talented + Gifted kids are at risk
· Bored = beh. Prob
· No recognition
These kids will drop out
· Technology can enhance the learning of all groups/types of students if used correctly
Sorry guys my Picture wouldn't post

Wednesday, February 24, 2010

Chapter 6 Notes


Chapter 6 - Graphic Tools

Types of graphics
> Bit-mapped
o .bmp
o Very low quality
o 8 – 24 colours
o Paint programs
o Pixelate easily

> Vector
o Do not pixelate
o Some clip-art (Word, Office, etc)
o Easily edited or combined
o Adobe Illustrator
o C.A.D. programs (computer assisted drafting)
o Drawing programs (Corel)

Clip Art
> Saves time
> Diminishes creativity
> Do not let kids use it!!
> Copyright

File Formats
> .jpeg – .jpg - .jpe
o Millions of colours
o Large file sizes
> .gif 
o Developed for the web
o 256 colours
> .bmp
o Yucky

Design of Instructional Materials
Graphics
> Support the important points you are trying to get across

Line Drawings
> Thick bold lines for emphasis
> Text 
o Normal fonts
o Bold, italics, underline styles


Monday, February 22, 2010

Chapter 6 - Smartboard Notes

Chapter 6 Complete_1

Chapter 6 - Podcast

Chapter 5 Complete - Podcast

February 21-27 is Freedom to Read Week!



As a teacher, you will encounter the issue of censorship within schools (for example, from banned books to internet filtering).

Freedom to Read is a website that provides information and resources on censorship issues in Canada.

When the Censor Comes is a booklet designed for educators that offers information on censorship and dealing with would-be censors.

What do you think of this?

Last month, the Merriam-Webster's 10th Collegiate Edition dictionary was banned in a Californian elementary school classroom. It has since made its way back to the shelves, but with strings attached:
"...return copies of the dictionary to fourth and fifth grade students, along with a letter to parents asking for signed permission to allow their children to use them. Teachers will maintain a list of those students allowed to use the dictionary."
Banned Dictionary Returned to Shelves

Check out the Entourage eReader

Saturday, February 13, 2010

Sidney Crosby with Shaun Majumder

This is a great math lesson!

GO CANADA GO!!

Wednesday, February 10, 2010

Feb. 10 - Chapter 3 Part 3

Chapter 3, Part 3
  • ICT/TQS – Information Communication Technology/ Teacher Quality Standards
  • TQS - Responsible for the first three pages
    -Technology, Section J
    -Interim. Teacher’s Certificate
  • ICT – Three Sections
    *Communicating
    *Foundations
    *Productivity

  • Technology Timeline
    -1890 - The first census machine was made and used in the United States. This was used to count the population.
    -1945 - E.N.I.A.C.
    -Weighed 30 tons
    -Apartment sized
    -Cost $500,000.00 to build
    -Used to calculate firing variables (Bomb Calculator)
    -Used punch cards
    -Used vacuum tubes that would heat up to 174,000 watts.
    -1951 – Transistor
    -Miniaturized computing
    -1969 – ARPAnet
    -Grandpa of the internet
    -Scientists in the military could still communicate in the occurrence of nuclear bombs
    -1975 – Computer Kits
    -Available at the corner store
    -1977 – Apple came into existence
    -Commodore – 8 bit computers
    -1982 – Year of the computer
    -Time magazine
    -1982 – MS- DOS released
    -1984 – Apple introduced the Macintosh
    -128 kb.
    -G.U.I. (Graphical User Interface)
    -1987 – Hyper Card
    -Hyper Studio
    -Original Power Point
    -Intro to multimedia
    -1990 – C.E.R.N.
    -Tim Berners Lee
    -Invented the World Wide Web (WWW)
    -1990 – Microsoft releases Windows 3.0
    -1993 – Apple introduced Power Book (the first laptop)
    -Weighed 7 lbs
    -1/7th of a cubic ft
    -36 mb RAM
    -1993 – MOSAIC (first web browser)
    -Allowed you to use links, pictures... (graphical web browser)
    -1997 – Intel
    -Invented the Intel Chip
    -Is the brain of the computer
    -Can do a trillion calculations per second
    -667 million calculations in the time it takes a bullet to travel 30cm/1ft
    -2009 – Web-Enhanced Smart Phones
Thanks to Conor for the posting.

    Monday, February 8, 2010

    Feb. 08 - Smartboard Notes

    Chapter 3 Part 2 Notes

    Feb. 08 - Podcast

    Feb. 08 - Bubbl Mind Map

    Feb. 08 - Chapter 3 Part 2 Notes (taken with a Pulse Pen)

    Here is a pencast of the first 1/2 hour of chapter 3 part 2 notes...

    EDIT 302 Ch3 Pt2
    brought to you by Livescribe

    and here is the rest...

    EDIT 302 Ch3 Pt2 - 02
    brought to you by Livescribe

    Feb. 08 - Wordle Image

    Wordle: Frozen Ghost - Dream Come True

    Feb 08 - Notes Chapter 3 Part 2

    One of the reasons we need to integrate technology into our teaching and teach kids how to use the technology appropriately is the fact that technology permeates everything we do.

    Tools – Technology is just a tool, no more important than any other tool we may use.
    Example: A carpenter uses a hammer (tool) and the result is a house.
    Example: A teacher uses many tools (marker, white board, paper, blocks etc.)
    Example: A painter uses a paint brush, result is a picture. The brush is the medium

    Most of what has changed about technology in the classroom is the where, what, who, when and how.

    Technology integration cannot occur in a text based curriculum. Text based curriculum is “read the book, answer the questions”. Technology integration can occur in a project based curriculum.

    One of the major misconceptions about computers is that when they were introduced, people thought they would revolutionize the educational world. Why hasn’t it happened?
    - Not enough time
    - Teachers don’t want to go out of their comfort zone
    - Teacher training, not enough training to take you to the next steps after your degree
    - Not enough money
    - Parents don’t agree with new ways of learning ( it’s not how they learned it when they were students)

    Information Technology: The application of a tool to solve a problem (related to information)

    Tools extend human capability ***TEST QUESTION***

    What is the most dramatic change in computing today?
    - The amount of information
    - There is more information in a Sunday New York Times than before the 17 hundreds (before the printing press). Human history was passed down through stories; most people couldn’t read or write. First book printed: The Bible.

    What kinds of skills do learners need today?
    - Problem solving
    - How to search, evaluate, create, and collaborate/share.

    Technology: is the deliberate ingenious effort to create select, adapt and apply tools to a task or problem at hand.

    Saturday, February 6, 2010

    Friday, February 5, 2010

    Feb. 05 - Podcast

    Wordle - Feb. 05

    EDIT 302 Wordle

    Notebook 10 For The Amazing Mac Users :)

    Hey Everyone,
    So I don't know how many of you are Mac users - But when I downloaded the Mac version of Notebook 10, and I went to go enter the license key that we were given in class the other day, it didn't work!

    So I emailed Smartboard, and they said that this one should work. I haven't got a chance to try it yet but I have a good feeling :)

    License key: NB-AECAC-BAHRE-SN38D-QCB2I

    Wednesday, February 3, 2010

    LearnAlberta.ca

    LearnAlberta.ca has good stuff for K-12 teachers (and their students)!
    • Find teacher and student resources that support the Alberta Programs of Study
    • Find magazine and encyclopedia articles through Online Reference Centre
    • Create your own Workspace to save your resources for later
    Check out the Info from Sona section in Blackboard for top secret access information!

    DabbleBoard - CI

    DabbleBoard

    Thanks to Janene for being my Dabbler in class!

    Monday, February 1, 2010

    Feb. 01 - SmartBoard Notes

    Chapter 2 Part 1

    Glogster How To Video

    Feb. 01 - Podcast

    Feb. 01 - Brad's Glog

    Feb. 01 - Notes

    Chapter 2 Notes

    Instruction and learning

    Teacher Centered(Behaviourism) - Has the teacher delivering and planning the learning and teaching process
    - Computer as design tool (lesson plan, tests, newsletters) - Use the computer to create hard copies
    - Use the computer to present materials (smart board)

    Student Centered (Constructivism)
    - As an information tool to access, retrieve, manipulate and transmit information

    - Use technology on an “as needed” basis. (As needed meaning anywhere, anytime and anyone.)
    - The student is creator, the builder and the disseminator of the knowledge/ information not the teacher.

    1/3 Teacher learning 1/3 Student learning 1/3 Equal learning

    Literacy
    - Literacy is how a person manipulates sensory input (Dictionary)
    - Basic computer literacy. 3 Elements – basic computing skills (turning on), basic application (typing), computers in society (surfing the internet)
    Other Types of Literacy
    - Information – How to find, analyze and use information.
    - Media – Same as info plus understand and evaluate.
    - Computer – how to integrate technology into learning. How to best use technology.
    - Visual – Have the ability to interpret and understand visual messages and information. Also know how to create such information.
    - Integration – The ability to use a variety of technology and methods to enhance teaching and learning

    Computer Assisted Instruction (CAI) TEST QUESTION!
    - Software that is “Drill and kill”. Canned software.
    - Tutorials
    - Games
    Everything Linear – Step by step process

    Curriculum Integration

    Theme or Main Idea

    Sunday, January 31, 2010

    Friday, January 29, 2010

    Jan 27 - Notes

    09/27/2010

    Perception

    ·Our senses help us learn and remember our world.
    ·We gain experiences through using our senses.
    · Our five senses
    1. Touch
    2. Taste
    3. Smell
    4. Sight
    5. Hearing
    · Perception is relative, not absolute.
    · Learning is most concrete when we use multiple senses.
    · Procedural (muscle) memory.
    -Riding a bike.
    -Driving a car.
    -Dribbling a ball.
    ·Read page 26 in text.

    Bloom's Taxonomy
    ·Has been around since 1956.
    ·Benjamin Bloom.

    >Knowledge
    >Understanding/Comprehension
    >Application
    >Analysis
    >Synthesis
    >Evaluation

    ·Have to know and give examples for the test.
    ·Used in understanding and testing.

    Bloom's Triangle

    Bloom"s New Taxonomy:
    >Analysis
    >Evaluating
    >Remember
    >Understanding
    >Applying
    >Creating

    New Bloom's Taxonomy

    Great Link on Bloom's

    Bloom's Resources

    Appropriate Software
    -Meets curricular needs.
    -Always choose software before hardware.
    -No dill and kill
    -Should be open-ended.

    ·Effective Software
    -Appeals to many senses.
    -Must be toaster technology (easy to use).
    -Must be interesting.
    -Based on concrete experiences.
    -Appeal to multiple intelligences and the learning modalities.

    ·Learning modalities
    1. Visual
    2. Kinaesthetic
    3. Auditory.

    ·Software should be based on what they have already learned.

    Thanks to Tamara for this posting!

    Monday, January 25, 2010

    Jan. 25 - Creative Commons Video

    Jan. 25 - Podcast

    Jan. 25 SmartBoard Notes

    January 25 - Notes

    Instruction and Learning:

    Types of Intelligence:
    Gardner’s Definition: “...A set of skills problem solving...enabling the individual to resolve genuine problems or difficulties....”

    The two main intelligences used in schools are:

    1. Verbal Linguistic - Ex: Reading Comprehension Exams
    2. Mathematical Logical – Ex: Math Exams

    Technology allows the use of all the intelligences


    9 Intelligences: Be prepared to give examples of these intelligences and how would you incorporate them into a specific class (Ex. Social Studies)for the final exam.
    1. Verbal Linguistic – Typing Tutor
    2. Mathematical Logical – Number Munchers, Excel
    3. Musical – Singing, Musical Instruments, Download Music, Apple’s Garage Band
    4. Spatial –Artists, Architect, Photostory
    5. Bodily Kinaesthetic –Dance, Smartboard
    6. Naturalistic – Nature Walk, Digital Cameras on Nature Walk
    7. Existential – Philosophical Questions, Ex. Religion, Research on the internet
    8. Interpersonal - Group Projects, Chatting, Text Messaging
    9. Intrapersonal – Personal Reflection, Blogging

    Cognitive Styles
    - Cognition deals with how we think
    - Metacognition deals with thinking about thinking
    - Myers – Briggs Test (MBTI) – It gives you a series of questions to answer. Depending on your answers, it tells you what career would be suitable for you. It measures cognitive styles.


    Motivation
    1. Intrinsic – Personal motivation that comes from the inside, because you have a desire to do whatever you do. No one is forcing you to do anything.
    2. Extrinsic – External motivation that you receive. Ex: Getting a gold star when you do a good job! It is anything that comes from somewhere else to motivate you.


    A.R.C.S Model – Comes from John Keller
    - Attention- Interacting with students
    - Relevance – What you’re doing meets a goal or need
    - Confidence – Being successful at something. You don’t want kids to “lose hope” by not providing them with activities to make them successful. So they will make their academic career to make your life miserable (they will be great at that)
    - Satisfaction – The pay off! What benefits will come from your lesson. Will the student’s be able to understand where this info will benefit them.

    Friday, January 22, 2010

    Taylor Mali - What Teachers' Make?

    Jan. 22 SmartBoard Notes

    Jan. 22 - Podcast

    Jan. 22 - Notes

    Jan. 22nd 2010
    EDIT 302-D

    Learning Communities

    *group interdependence
    *team members rely on one another to complete the task
    *BUT no one person can complete the task by themselves
    *Examples – construction crew, sports teams, schools

    *group identity – everyone needs to belong (William Glasser)
    *Examples – mascots, teams

    *individual accountability
    *every team member has a job

    Assessment
    *Two types of assessment

    Traditional
    *Tests

    Authentic
    *No passive testing
    *No rote learning
    *Reflection over time
    *Shows growth over time
    Examples – portfolios , 2 types = showcase, comprehensive
    *Short answers
    *Investigation
    *Project Based Learning
    *Checklist
    *Rubrics
    *Rating Scales (Likert) Ex. 1__2__3__4__5

    Thanks to Janene for posting these notes!

    Wednesday, January 20, 2010

    Jan. 20 - Notes

    January 20th
    Software that is Constructivist
    ·Open-ended - Microsoft Word, Inspiration, PC Logo, Video games (Halo, the Sims), Power Point.

    Behaviourist software is...
    ·Not open-ended- drill and kill, Typing tutors, Rabbit games, number munchers
    ·Remedial

    All learning takes place in three ways
    1.Individually

    2.Collaboratively/Cooperatively
    Cooperative Learning:
    ·Most recommended
    ·Develops communication skills
    ·Develops higher order thinking skills
    ·Develops positive self-esteem
    ·Develops social awareness
    ·Creates motivation
    ·Group work develops tolerance
    ·All of these are real world skills

    3.Competitively à Set ground rules, mix it up so everyone has a chance at winning, sometimes there doesn’t have to be a winner or a loseràdon’t let kids pick teams

    Thanks To Kyle H. for posting his notes!!

    Tuesday, January 19, 2010

    MS Publisher Demo

    Here's the How-To video for our class newsletters we're working on in EDIT.

    Jan. 18 - Podcast

    Here is part 1 of chapter one for our lectures from Forcier.